98 lines
4.2 KiB
TeX
98 lines
4.2 KiB
TeX
\chapter{几何中的组合问题}
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\section{对角线的交点}
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\begin{definition}
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若多边形的每个内角都小于$\pi$,则称其为凸多边形。
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\end{definition}
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考虑一个凸$n$变形。假设它的任意三条对角线的不相交在同一点,那么这个凸$n$变形的对角线共有多少个交点?
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\begin{figure}[H]
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\begin{center}
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\begin{tikzpicture}
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\node[above] at (0,2) {$A$};
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\node[left] at (-2,1) {$B$};
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\node[left] at (-1.5,-2) {$C$};
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\node[below] at (0.5,-3) {$D$};
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\node[right] at (2.5,-2.2) {$E$};
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\node[right] at (3,0.8) {$F$};
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\draw (0,2)--(-2,1)--(-1.5,-2)--(0.5,-3)--(2.5,-2.2)--(3,0.8)--cycle;
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\draw (0,2)--(-1.5,-2)--(2.5,-2.2)--cycle;
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\draw (-2,1)--(0.5,-3)--(3,0.8)--cycle;
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\draw (0,2)--(0.5,-3);
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\draw (-2,1)--(2.5,-2.2);
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\draw (-1.5,-2)--(3,0.8);
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\end{tikzpicture}
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\end{center}
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\end{figure}
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每个对角线的交点都与对角线的四个顶点组成的四边形一一对应,因此总数为$\dbinom{n}{4}$。
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\section{分割区域数}
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\begin{definition}
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若一组直线中任意一对直线不平行、任意三个不共点,则称这组直线\newnoun{在常态下}{in general position}。
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\end{definition}
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\begin{theorem}
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平面上$n$条在常态下的直线将平面分成$1 + \dfrac{n(n+1)}{2}$个区域。
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\end{theorem}
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\begin{proof}
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有0条直线时,有1个区域。设$n-1$条直线时,结论成立。那么当有$n$条直线时,新添加的一条直线被分为了$n$段,每一段都将这一段所在的区域分为两半,即区域数增加了$n$个。因此总数为
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\[1 + \frac{n(n-1)}{2} + n = 1 + \frac{n(n+1)}{2}\eqper\qedhere\]
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\end{proof}
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或者还有另一种证法:
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\begin{proof}
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用矩形把所有的交点都框住,并保证矩形的边不与任何一条直线平行。我们可以把每个区域都与这个区域的最靠下的顶点(或者是矩形的边的某个部分)建立一一映射,即区域的总数为$n+1 + \dbinom{n}{2} = 1 + \dfrac{n(n+1)}{2}$。
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\end{proof}
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\section{凸多边形:Happy End Problem}
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试证明:平面上任5个点(任三点不共线)中总能选出四个点组成凸四边形。
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\begin{proof}
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称包含这五个点的最小凸多边形为凸包。
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按凸包的边数分类:
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\begin{figure}[H]
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\subfloat[五条边]{
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\begin{tikzpicture}
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\node[draw=black, circle] (a) at (18:2) {};
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\node[draw=black, circle] (b) at (90:2) {};
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\node[draw=black, circle] (c) at (162:2) {};
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\node[draw=black, circle] (d) at (234:2) {};
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\node[draw=black, circle] (e) at (306:2) {};
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\draw (a)--(b)--(c)--(d)--(e)--(a);
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\end{tikzpicture}
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}
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\hfill
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\subfloat[四条边]{
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\begin{tikzpicture}
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\node[draw=black, circle] (a) at (-1,1) {};
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\node[draw=black, circle] (b) at (2,1.2) {};
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\node[draw=black, circle] (c) at (-0.8,-1) {};
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\node[draw=black, circle] (d) at (1, -0.8) {};
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\node[draw=black, circle] at (0,0) {};
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\draw (a)--(b)--(d)--(c)--(a);
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\end{tikzpicture}
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}
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\hfill
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\subfloat[三条边]{
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\begin{tikzpicture}
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\node[draw=black, circle] (a) at (-1.5,-1) {};
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\node[draw=black, circle] (b) at (1.5,-1) {};
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\node[draw=black, circle] (c) at (0,2) {};
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\draw (a)--(b)--(c)--(a);
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\node[draw=black, circle] (d) at (-0.4,0.3) {};
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\node[draw=black, circle] (e) at (0.5, 0) {};
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\draw (d)--(e);
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\draw[blue!30] (a)--(d);
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\draw[blue!30] (b)--(e);
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\end{tikzpicture}
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}
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\end{figure}
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前两种情况显然。对第三种情况,根据鸽巢原理,一定有两个在边界上的点在内部点相连得到的直线的同一侧。将这四个点连接起来就能得到一个凸四边形。
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\end{proof}
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推广:最多在平面上找多少个点,使得其中找不到凸$n$边形?
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这个问题至今没有解决,猜想为$2^{n-2}$个。 |